Changelog
- exposed lots of new settings
- added user-friendly labels for various settings
- improved and optimized volumetric clouds
- cirrus clouds are now semi-planar by default
- fixed potentially missing cloud reflections
- adjustments to ambient occlusion
- improved global illumination
- improved filtering and accumulation
- reworked light falloff
- various optimizations
- improved image based lighting
- added lava fogging
- added cloud shadows
- fixed labPBR ambient occlusion
- added various new block mappings
- includes many new foliage blocks
- fixed handheld translucents
- adjustments to tonemap and exposure
- added customizable foliage wind effects
- lots of internal optimization and code refactoring
- fixed broken roughness decoding when using labPBR
- adjusted atmosphere
- adjusted indirect lighting
- adjusted hardcoded materials
- adjusted bloom intensity
- improved volumetric fog
- added weather support
- adjusted atmosphere related dynamics
- improved color grading behavior
- added optional vignette
- fixed various rendering issues when using labPBR
By downloading you agree to the terms of use as detailed here.
Download: Beta 2.0
For more detailed information about the update progress check our discord servers or the shaderlabs server.
Shaderlabs Server: Discord Invite